Augmented Reality (AR) SDK Statistics 2023: Facts about Augmented Reality (AR) SDK outlines the context of what’s happening in the tech world.
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Top Augmented Reality (AR) SDK Statistics 2023
☰ Use “CTRL+F” to quickly find statistics. There are total 33 Augmented Reality (AR) SDK Statistics on this page 🙂Augmented Reality (AR) SDK “Latest” Statistics
- On websites for augmented reality (AR) SDK software firms, the top 3 companies get 75% of the online traffic, which is 881% less than the average solution category.[1]
- The augmented reality app development market is expected by the Global Augmented Reality Market statistics forecast to reach USD132.2 billion by 2028.[2]
- According to estimates from the global augmented reality market, the market for augmented reality was estimated to be worth USD14.7 billion in 2020 and is now expected to increase at a CAGR of 36.8% from 2021 to 2028.[2]
- According to verified market research, a research organization, the market for augmented reality software was estimated to be worth USD8.59 billion in 2020 and is expected to reach USD137.14 billion by 2028, rising at a CAGR of 57.21% from 2021 to 2028.[3]
- 70% of customers think augmented reality technology may help them gain new knowledge and abilities for their personal and professional lives.[4]
- The market for augmented reality gaming is predicted to reach USD33.5 billion by 2027, rising at a CAGR of 41.3% between 2020 and 2027.[4]
- According to Ericsson 2019, 40% of augmented reality players agree that the use of more immersive games and more affordable glasses would make the genre more intriguing.[4]
- In terms of consumer expenditure, hardware is the most significant single sector of the augmented reality market at 15% of overall expenses.[4]
- 52% of merchants, according to the Mobile Marketer, claim that they are not yet ready to include augmented reality in their shopping experiences.[5]
- For instance, 61% of consumers polled by NielsenIQ said they prefer to purchase at stores that provide augmented reality experiences, and 56% said augmented reality increases their trust in the quality of a product.[5]
- Over 30% of the value of the worldwide augmented reality market is made by the healthcare industry.[6]
- By 2021, 200 million people were using augmented reality regularly, and by 2025, it’s anticipated that 75% of global buyers will use it.[6]
- With 98% accuracy, location-based augmented reality analyzes GPS, accelerometers, digital compasses, and other navigational technologies to determine the device’s position.[6]
- According to the study, 88% of midsize businesses use augmented reality for a variety of functions.[6]
- Difficult with being utilized in 3.0% of all augmented reality (AR) SDK software evaluations is the one with the most unfavorable reviews.[1]
- In 16% of the evaluations, the adjective “easily to use” is used to describe the augmented reality (AR) SDK software.[1]
Augmented Reality (AR) SDK “World” Statistics
- Projected distribution of AR headsets shipment worldwide by category in 2024 standalone HMD shipments are expected to account for 58.39% of overall shipments, which are expected to reach 24 million units.[4]
- Facilitating training and simulating real-world situations are tied. Improving product design and development innovation by 48%, facilitating remote worker collaboration by 47%.[4]
Augmented Reality (AR) SDK “Are” Statistics
- As of 2017, 29% of media companies are already purchasing AR/VR advertisements for their customers.[4]
- The top four advantages of AR at work, according to U.S. customers, are improved cooperation (72% ), and enhanced efficiency (69% ).[4]
- Expenditure on AR host devices will increase at a CAGR of 128.3% over the next five years, while spending on AR software will increase at a rate of 121.8%.[4]
- IDC 2020 projects a 0.06% share of viewers without screens, with just a total shipment of 30,000 units.[4]
- In fact, 71% of customers are interested in purchasing at stores that provide try-before-you-buy alternatives based on AR.[4]
- Healthcare and medical services (41%), education (41%), manufacturing/automotive (23%), and movies/tv (21%).[4]
- Issues with the Perkins Coie 2020, 19% user experience are brought on by large hardware and technological errors.[4]
- The most popular game genres on mobile devices are puzzle games. Action (34.75%), racing (31.31%), strategy (15.79%), and arcade (57.29%).[4]
- They were 19.8% more likely to make a purchase during the session compared to non-AR users, which is proof that AR may help companies boost sales.[5]
Augmented Reality (AR) SDK “Ar” Statistics
- Other barriers include content availability (24%), consumer corporate resistance to using AR/VR (14%), and regulation-related concerns (13%).[4]
Augmented Reality (AR) SDK “Other” Statistics
- Tethered HMD shipments were about 41.55% of the total, which is expected to reach slightly over 17 million units.[4]
- Providing real-time access to information is one of XR’s top employee development advantages, according to 49% of IT executives.[4]
- It is followed by the public sector at 12.7%, manufacturing/resources at 13.8%, distribution and services at 15.8%, and infrastructure at 3.2%.[4]
- While 38% utilized immersive experiences to encourage consumers to interact with their businesses and 40% used technology to instruct customers on how to use their goods.[4]
- The business is projected to find 19 million shade matches in 2020 and an increase in in-app user engagement of over 700%.[6]
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How Useful is Augmented Reality Ar Sdk
The question of just how useful AR SDKs are can be answered by looking at the ways in which they are being utilized in industries such as gaming, retail, education, healthcare, and more. In the gaming industry, AR SDKs have given developers the ability to create engaging and interactive games that blur the lines between the real world and the virtual world. From Pokemon GO to mobile AR games, the possibilities for entertainment are endless with the use of AR SDKs.
In the retail sector, AR SDKs have been instrumental in enhancing the shopping experience for consumers by allowing them to virtually try on clothing and accessories before making a purchase. This not only saves time and effort for shoppers but also offers retailers valuable data on customer preferences and behavior. Additionally, AR SDKs are being used to create virtual showrooms and interactive advertisements that drive sales and engagement.
Augmented reality SDKs are also making waves in the field of education, where they are being used to create immersive learning experiences that engage students in ways traditional methods simply cannot. From virtual field trips to interactive textbooks, AR SDKs have the power to transform the way students learn and retain information. Similarly, in healthcare, AR SDKs are being harnessed to train medical professionals, improve patient outcomes, and conduct minimally-invasive surgeries with greater precision.
One of the key benefits of AR SDKs is their versatility and scalability. These development kits are widely available and can be easily integrated into existing platforms and applications, making it easier for developers to create AR experiences that reach a larger audience. As a result, businesses of all sizes and industries can leverage AR SDKs to enhance their products, services, and customer interactions.
However, despite the numerous benefits and potential applications of AR SDKs, there are still challenges to overcome. One such challenge is the need for continued advancements in AR hardware, such as wearable devices and smartphones, to fully leverage the capabilities of AR SDKs. Additionally, issues related to privacy, security, and data protection must be addressed to ensure that AR experiences are safe and secure for users.
In conclusion, augmented reality SDKs are incredibly useful tools that are shaping the future of technology and how we interact with the world around us. With their ability to create immersive, engaging, and interactive experiences across various industries, AR SDKs have the potential to transform the way we live, work, and play. It is clear that as technology continues to evolve, the use of AR SDKs will only become more widespread, leading to new and innovative applications that improve our daily lives.
Reference
- aimultiple – https://aimultiple.com/ar-sdk
- codeit – https://codeit.us/blog/how-to-create-an-augmented-reality-app
- equalocean – https://equalocean.com/analysis/2022082418780
- financesonline – https://financesonline.com/augmented-reality-statistics/
- hbr – https://hbr.org/2022/03/how-augmented-reality-can-and-cant-help-your-brand
- banuba – https://www.banuba.com/blog/augmented-reality-statistics-facts
- wikipedia – https://en.wikipedia.org/wiki/Augmented_reality