Game Engine Software Statistics 2024


Steve Bennett
Steve Bennett
Business Formation Expert
Steve runs LLCBuddy, helping entrepreneurs set up their LLCs easily. He offers clear guides, articles, and FAQs to simplify the process. His team keeps everything accurate and current, focusing on state rules, registered agents, and compliance. Steve’s passion for helping businesses grow makes LLCBuddy a go-to resource for starting and managing an LLC.

All Posts by Steve →
Business Formation Expert  |   Fact Checked by Editorial Staff
Last updated: 
LLCBuddy™ offers informative content for educational purposes only, not as a substitute for professional legal or tax advice. We may earn commissions if you use the services we recommend on this site.
At LLCBuddy, we don't just offer information; we provide a curated experience backed by extensive research and expertise. Led by Steve, a seasoned expert in the LLC formation sector, our platform is built on years of hands-on experience and a deep understanding of the nuances involved in establishing and running an LLC. We've navigated the intricacies of the industry, sifted through the complexities, and packaged our knowledge into a comprehensive, user-friendly guide. Our commitment is to empower you with reliable, up-to-date, and actionable insights, ensuring you make informed decisions. With LLCBuddy, you're not just getting a tutorial; you're gaining a trustworthy partner for your entrepreneurial journey.

The game engine software market is a cornerstone of the ever-growing video game industry, and understanding its latest trends and statistics is crucial for anyone involved in this dynamic field. As we step into 2024, these statistics not only reveal the health and direction of the market but also provide critical insights into technological advancements, user preferences, and investment opportunities. Grasping this data is more than an academic exercise; it’s a necessity for staying competitive in a business landscape characterized by rapid change and innovation.

Key stakeholders, including game developers, publishers, investors, and tech entrepreneurs, will find this data invaluable. For developers and publishers, the insights can guide decisions regarding tool adoption, project management, and strategic planning. Investors and entrepreneurs can leverage these statistics to identify trending technologies, potential growth areas, and viable investment opportunities within the industry. Understanding the nuances of the game engine software market can be the differentiator between success and failure.

In an industry that evolves as rapidly as game development, timely and accurate data is indispensable for making informed strategic decisions. Whether it’s selecting the right game engine for a new project or spotting emerging market trends, these statistics will arm stakeholders with the knowledge needed to navigate the competitive landscape of 2024 effectively. This article will delve into the key statistics shaping the game engine software market, offering a comprehensive guide to help professionals stay ahead in an ever-evolving industry.

Check our review: Best LLC Services, LegalZoom LLC Review, ZenBusiness Review, LegalZoom Competitorss

Top Game Engine Software Statistics 2024

☰ Use “CTRL+F” to quickly find Game Engine Software facts. There are total 126 Game Engine Software Statistics on this page 🙂


General Statistics

  • The global game engines market size was valued at USD 2.4 billion in 2022 and is projected to reach USD 7.74 billion by 2031, growing at a CAGR of 13.9% during the forecast period (2023-2031). [?]
  • Unity was used in approximately 47.3% of the games published on Itch.io. [12]
  • Unreal Engine was used in approximately 25.6% of the games published on Steam. [12]
  • Unity and Unreal Engine are currently the two most popular choices for game developers. [5]

Market Growth And Trends

  • The 3D game engine segment accounted for the highest market share of over 77% in 2022. [15]
  • The mobile segment recorded the highest market revenue share of over 42% in 2022 and is expected to expand at the highest CAGR from 2023 to 2030. [15]
  • Multiplayer online battle arena (MOBA) games such as League of Legends and Dota 2 have been major contributors to the development and popularity of the esports industry. [15]
  • The gaming console platform segment is predicted to expand at a growth rate of 17.6% from 2023 to 2030. [15]
  • Asia Pacific accounted for the highest market share of over 36% in 2022. [15]

Check our llc formation guides: Florida LLC, California LLC, Texas LLC, New York LLC, New Jersey LLC, North Carolina LLC

Specific Game Engine Data

  • Unity supports cross-platform exports and facilitates the development of 2D and 3D games. [3]
  • Unity was used for 60% of augmented reality/virtual reality (AR/VR) content and 50% of mobile games, with over 24 billion installs in the past year. [16]
  • Unity’s Asset Marketplace has over 77,000 assets and tools, compared to Unreal Marketplace’s 22,000. [11]
  • Unreal Engine 5 incorporates the MetaHumans character creator, which can generate realistic human faces. [19]
  • Unreal Engine’s royalty structure requires a 5% royalty on gross revenue after the first $1 million per product. [2]

Financial And Developer Insights

  • The average Unity game makes about $945, and the top 10% make over $100k. [1]
  • The top 10% of Unreal games make over $200k, which is twice as much as the top 10% of Unity games make. [1]
  • Microsoft donated $24,000 to the Godot team in 2017 for implementing C# as a programming language. [3]
  • In 2020, Godot Engine received the Epic MegaGrant of $250,000. [3]
  • Unity Technologies acquired Interactive Data Visualization, Inc. (IDV), the creators of SpeedTree, in July 2021. [17]
  • Epic Games announced a $1 billion funding round in April 2021, which included participation from Sony Group Corporation. [17]

Usage And Popularity

  • Unity is the most popular engine for mobile developers, holding over 50% of that market. [6]
  • Unity remains the game engine of choice with 61% of developers surveyed using it. [18]
  • The Godot Engine ranks 6th out of 65 recognized game engines on SteamDB. [3]
  • Unity consistently constitutes over half of all games on Steam and nearly half on itch.io in 2023. [3]
  • Unreal Engine is favored for larger-scale projects, with 25% of Unreal games launching at a price point of $29.99+, compared to only about 6% of Unity games. [6]

Game Development And Usage Trends

  • Games using the Unreal Engine generally feature advanced lighting, shadows, and interactive GUI surfaces. [2]
  • Unity has a sprite editor that is built directly into the game engine allowing users to easily animate their images right out of the box. [21]
  • Unity plans to return to version numbers with Unity 6 in 2024. [19]
  • The Unreal Engine’s tech demo, “The Matrix Awakens,” featured a near-photorealistic city for the Matrix characters to explore. [19]

Developer Statistics

  • 60% of game developers use game engines. [8]
  • Approximately 42% of the developer population is involved in the games sector either as a professional, student, or hobbyist. [8]
  • Typically, developers use more than one game engine: 64% of developers using game engines are using two or more, and 38% use three or more. [8]
  • Developers at Indie studios are twice as likely to be highly experienced (16 or more years under their belts) than those working for other studio types. [11]
  • Unity and Unreal Engine are the most used game engines, with 33% and 15% of game developers using them as their primary engines, respectively. [11]

Financial Performance And Market Dynamics

  • The global gaming market size was worth USD 202.64 billion in 2021 and is expected to expand at a compound annual growth rate (CAGR) of 10.2% from 2022 to 2030. [10]
  • The mobile gaming industry saw a 12% increase in players in 2020 compared to 2019, totaling over 2.5 billion players. [16]
  • The global cloud gaming market is anticipated to generate USD 4.34 billion in revenue in 2023, with revenue forecast to expand at a 44.09% annual rate (CAGR 2023-2027). [14]
  • Projections indicate that VR game installations could double by 2024’s close, pushing the market revenues from $1.8 billion to a whopping $3.2 billion. [4]
  • The global augmented reality and virtual reality market is anticipated to witness remarkable CAGR of $150 Billion during 2017-2025. [13]

Adoption And User Engagement

  • The average Unity game makes about $945, and the top 10% make over $100k. [1]
  • The top 10% of Unreal games make over $200k, which is twice as much as the top 10% of Unity games make. [1]
  • Unity’s Asset Marketplace has over 77,000 assets and tools, compared to Unreal Marketplace’s 22,000. [11]
  • Unity was used for 60% of augmented reality/virtual reality (AR/VR) content and 50% of mobile games, with over 24 billion installs in the past year. [16]

Developer Tools And Resources

  • Unity supports cross-platform exports and facilitates the development of 2D and 3D games. [3]
  • Unreal Engine 5 incorporates the MetaHumans character creator, which can generate realistic human faces. [19]
  • Unity’s sprite editor is built directly into the game engine, allowing users to easily animate their images right out of the box. [21]
  • Unreal Engine 5’s tech demo, “The Matrix Awakens,” featured a near-photorealistic city for the Matrix characters to explore. [19]

Game Engine History And Evolution

  • Unity was first released in 2005 and was originally launched for MacOS, but now supports more than 25 platforms. [2]
  • Unreal Engine, developed by Epic Games, was first used for the 1998 game Unreal. [5]
  • Godot Engine, created in 2014, supports cross-platform exports and facilitates the development of 2D and 3D games. [3]
  • CryEngine, developed by CryTek in 2002, has undergone several updates with the latest being CryEngine V. [2]

Industry Challenges And Opportunities

  • The main challenges faced by companies in this market include structural problems with information systems, such as the need to provide broadband internet speeds of up to 100 Mbps and low latency for support of a heavy Internet game engine. [7]
  • The infrastructural challenges are major issues impeding the market growth. [7]
  • Despite the potential UX risk in showing users a prompt that includes potentially concerning language for some users, 4 in 5 apps have decided to show users the ATT prompt, and the current opt-in rate stands at 46% for gaming apps. [2]

Future Projections

  • The global gaming market size is projected to reach USD 10.04 billion by 2032, and register a rapid revenue CAGR of 16.7% during the forecast period. [17]
  • The cloud gaming market is projected to reach approximately $6.3 trillion in 2024. [16]
  • By 2027, revenue from eSports, which drives the demand for multiplayer game engines, is projected to reach $3 billion. [16]
  • The virtual reality gaming market is projected to reach $45 billion by 2025. [16]
  • The global video game market size was estimated at USD 217.06 billion in 2022 and is expected to grow at a compound annual growth rate (CAGR) of 13.4% from 2023 to 2030. [20]

Investments And Acquisitions

  • Sony and KIRKBI each contributed $1 billion in a round of financing for Epic Games in April 2022. [9]
  • Microsoft donated $24,000 to the Godot team in 2017 for implementing C# as a programming language. [3]
  • In 2020, Godot Engine received the Epic MegaGrant of $250,000. [3]
  • Unity Technologies acquired Interactive Data Visualization, Inc. (IDV), the creators of SpeedTree, in July 2021. [17]
  • Epic Games announced a $1 billion funding round in April 2021, which included participation from Sony Group Corporation. [17]

Digital Transformation And Cloud Gaming

  • Cloud gaming is the next big wave, with Newzoo analysts pegging the market’s revenue at $8.2 billion by 2025. [4]
  • Unity remains the game engine of choice with 61% of developers surveyed using it. [18]
  • The Godot Engine ranks 6th out of 65 recognized game engines on SteamDB. [3]
  • Unity consistently constitutes over half of all games on Steam and nearly half on itch.io in 2023. [3]
  • The global cloud gaming market is anticipated to generate USD 4.34 billion in revenue in 2023, with revenue forecast to expand at a 44.09% annual rate (CAGR 2023-2027). [14]

Developer And User Engagement

  • 60% of game developers use game engines. [8]
  • Approximately 42% of the developer population is involved in the games sector either as a professional, student, or hobbyist. [8]
  • Typically, developers use more than one game engine: 64% of developers using game engines are using two or more, and 38% use three or more. [8]
  • Developers at Indie studios are twice as likely to be highly experienced (16 or more years under their belts) than those working for other studio types. [11]
  • Unity and Unreal Engine are the most used game engines, with 33% and 15% of game developers using them as their primary engines, respectively. [11]

Financial Performance And Market Dynamics

  • The global gaming market size was worth USD 202.64 billion in 2021 and is expected to expand at a compound annual growth rate (CAGR) of 10.2% from 2022 to 2030. [10]
  • The mobile gaming industry saw a 12% increase in players in 2020 compared to 2019, totaling over 2.5 billion players. [16]
  • The global cloud gaming market is anticipated to generate USD 4.34 billion in revenue in 2023, with revenue forecast to expand at a 44.09% annual rate (CAGR 2023-2027). [14]
  • Projections indicate that VR game installations could double by 2024’s close, pushing the market revenues from $1.8 billion to a whopping $3.2 billion. [4]
  • The global augmented reality and virtual reality market is anticipated to witness remarkable CAGR of $150 Billion during 2017-2025. [13]

Adoption And User Engagement

  • The average Unity game makes about $945, and the top 10% make over $100k. [1]
  • The top 10% of Unreal games make over $200k, which is twice as much as the top 10% of Unity games make. [1]
  • Unity’s Asset Marketplace has over 77,000 assets and tools, compared to Unreal Marketplace’s 22,000. [11]
  • Unity was used for 60% of augmented reality/virtual reality (AR/VR) content and 50% of mobile games, with over 24 billion installs in the past year. [16]

Developer Tools And Resources

  • Unity supports cross-platform exports and facilitates the development of 2D and 3D games. [3]
  • Unreal Engine 5 incorporates the MetaHumans character creator, which can generate realistic human faces. [19]
  • Unity’s sprite editor is built directly into the game engine, allowing users to easily animate their images right out of the box. [21]
  • Unreal Engine 5’s tech demo, “The Matrix Awakens,” featured a near-photorealistic city for the Matrix characters to explore. [19]

Game Engine History And Evolution

  • Unity was first released in 2005 and was originally launched for MacOS, but now supports more than 25 platforms. [2]
  • Unreal Engine, developed by Epic Games, was first used for the 1998 game Unreal. [5]
  • Godot Engine, created in 2014, supports cross-platform exports and facilitates the development of 2D and 3D games. [3]
  • CryEngine, developed by CryTek in 2002, has undergone several updates with the latest being CryEngine V. [2]

Industry Challenges And Opportunities

  • The main challenges faced by companies in this market include structural problems with information systems, such as the need to provide broadband internet speeds of up to 100 Mbps and low latency for support of a heavy Internet game engine. [7]
  • The infrastructural challenges are major issues impeding the market growth. [7]
  • Despite the potential UX risk in showing users a prompt that includes potentially concerning language for some users, 4 in 5 apps have decided to show users the ATT prompt, and the current opt-in rate stands at 46% for gaming apps. [2]

Future Projections

  • The global gaming market size is projected to reach USD 10.04 billion by 2032, and register a rapid revenue CAGR of 16.7% during the forecast period. [17]
  • The cloud gaming market is projected to reach approximately $6.3 trillion in 2024. [16]
  • By 2027, revenue from eSports, which drives the demand for multiplayer game engines, is projected to reach $3 billion. [16]
  • The virtual reality gaming market is projected to reach $45 billion by 2025. [16]
  • The global video game market size was estimated at USD 217.06 billion in 2022 and is expected to grow at a compound annual growth rate (CAGR) of 13.4% from 2023 to 2030. [20]

Investments And Acquisitions

  • Sony and KIRKBI each contributed $1 billion in a round of financing for Epic Games in April 2022. [9]
  • Microsoft donated $24,000 to the Godot team in 2017 for implementing C# as a programming language. [3]
  • In 2020, Godot Engine received the Epic MegaGrant of $250,000. [3]
  • Unity Technologies acquired Interactive Data Visualization, Inc. (IDV), the creators of SpeedTree, in July 2021. [17]
  • Epic Games announced a $1 billion funding round in April 2021, which included participation from Sony Group Corporation. [17]

Digital Transformation And Cloud Gaming

  • Cloud gaming is the next big wave, with Newzoo analysts pegging the market’s revenue at $8.2 billion by 2025. [4]
  • Unity remains the game engine of choice with 61% of developers surveyed using it. [18]
  • The Godot Engine ranks 6th out of 65 recognized game engines on SteamDB. [3]
  • Unity consistently constitutes over half of all games on Steam and nearly half on itch.io in 2023. [3]
  • The global cloud gaming market is anticipated to generate USD 4.34 billion in revenue in 2023, with revenue forecast to expand at a 44.09% annual rate (CAGR 2023-2027). [14]

Developer And User Engagement

  • 60% of game developers use game engines. [8]
  • Approximately 42% of the developer population is involved in the games sector either as a professional, student, or hobbyist. [8]
  • Typically, developers use more than one game engine: 64% of developers using game engines are using two or more, and 38% use three or more. [8]
  • Developers at Indie studios are twice as likely to be highly experienced (16 or more years under their belts) than those working for other studio types. [11]
  • Unity and Unreal Engine are the most used game engines, with 33% and 15% of game developers using them as their primary engines, respectively. [11]

Financial Performance And Market Dynamics

  • The global gaming market size was worth USD 202.64 billion in 2021 and is expected to expand at a compound annual growth rate (CAGR) of 10.2% from 2022 to 2030. [10]
  • The mobile gaming industry saw a 12% increase in players in 2020 compared to 2019, totaling over 2.5 billion players. [16]
  • The global cloud gaming market is anticipated to generate USD 4.34 billion in revenue in 2023, with revenue forecast to expand at a 44.09% annual rate (CAGR 2023-2027). [14]
  • Projections indicate that VR game installations could double by 2024’s close, pushing the market revenues from $1.8 billion to a whopping $3.2 billion. [4]
  • The global augmented reality and virtual reality market is anticipated to witness remarkable CAGR of $150 Billion during 2017-2025. [13]

Adoption And User Engagement

  • The average Unity game makes about $945, and the top 10% make over $100k. [1]
  • The top 10% of Unreal games make over $200k, which is twice as much as the top 10% of Unity games make. [1]
  • Unity’s Asset Marketplace has over 77,000 assets and tools, compared to Unreal Marketplace’s 22,000. [11]
  • Unity was used for 60% of augmented reality/virtual reality (AR/VR) content and 50% of mobile games, with over 24 billion installs in the past year. [16]

Developer Tools And Resources

  • Unity supports cross-platform exports and facilitates the development of 2D and 3D games. [3]
  • Unreal Engine 5 incorporates the MetaHumans character creator, which can generate realistic human faces. [19]
  • Unity’s sprite editor is built directly into the game

Also Read

Google Workspace Creative Tools Statistics
Enterprise Monitoring Software Statistics
Spa Management Software Statistics
Construction Estimating Software Statistics
Us State Local Government Software Statistics
Environmental Health And Safety Software Statistics
Retail Business Management Software Statistics
Digital Credential Management Software Statistics
Email Encryption Software Statistics
Payment Analytics Software Statistics

Sources

  1. gamalytic – https://gamalytic.com/blog/exploring-the-pc-engine-landscape
  2. Unknown URL – Unknown URL
  3. arxiv – https://arxiv.org/html/2401.01909v2
  4. elvtr – https://elvtr.com/blog/8-disruptive-game-industry-trends-forecast
  5. wikipedia – https://en.wikipedia.org/wiki/Game_engine
  6. gamedeveloper – https://www.gamedeveloper.com/business/game-engines-on-steam-the-definitive-breakdown
  7. technavio – https://www.technavio.com/report/game-engines-market-analysis
  8. slashdata – https://www.slashdata.co/post/did-you-know-that-60-of-game-developers-use-game-engines
  9. straitsresearch – https://straitsresearch.com/report/game-engine-market
  10. grandviewresearch – https://www.grandviewresearch.com/industry-analysis/gaming-industry
  11. hackernoon – https://hackernoon.com/unity-unreal-remain-popular-game-engines-among-developers-but-what-do-indie-studios-use
  12. gamedeveloper – https://www.gamedeveloper.com/production/which-are-the-most-commonly-used-game-engines-
  13. ixiegaming – https://www.ixiegaming.com/blog/top-10-tools-every-game-developer-needs/
  14. kevurugames – https://kevurugames.com/blog/gaming-forecast-trends-in-video-gaming-industry/
  15. grandviewresearch – https://www.grandviewresearch.com/industry-analysis/game-engines-market-report
  16. g2 – https://learn.g2.com/game-engine-statistics
  17. reportsanddata – https://www.reportsanddata.com/report-detail/game-engines-market
  18. unity – https://create.unity.com/2021-game-report
  19. atelier – https://atelier.net/insights/scene-from-the-matrix-awakens-an-unreal-engine-5/
  20. grandviewresearch – https://www.grandviewresearch.com/industry-analysis/video-game-market
  21. konvoy – https://www.konvoy.vc/content/complexity-of-game-engines

Leave a Comment