Learning Experience Platforms Statistics 2025


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In the dynamic world of digital transformation, understanding the latest trends in learning experience platforms (LXPs) has never been more critical. As we move into 2025, the evolving landscape of LXPs offers invaluable insights into how organizations are utilizing advanced technologies to enhance employee training, development, and overall engagement. These statistics are crucial for deciphering the trajectory of educational technologies, which are reshaping traditional business strategies and driving future growth. Grasping these trends is essential not only for staying competitive but also for achieving long-term organizational success.

Key stakeholders, including business leaders, HR executives, educational technologists, and investors, stand to gain significantly from this data. For business leaders and HR executives, understanding these statistics will highlight the potential areas for investment and growth in employee development initiatives. Educational technologists can leverage this data to innovate and refine their tools, ensuring they meet the growing demands of the market. Investors and venture capitalists can identify emerging opportunities, ensuring they place their bets on high-potential ventures within this burgeoning industry.

Ultimately, this data serves as a foundation for informed decision-making in the fast-paced realm of digital learning. By analyzing trends and statistics, stakeholders can craft strategic approaches that align with industry advancements and future-proof their operations. The insights drawn from LXPs not only guide tactical improvements but also help in predicting and shaping the future of workforce development.

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Top Learning Experience Platforms Statistics 2025

☰ Use “CTRL+F” to quickly find Learning Experience Platforms facts. There are total 55 Learning Experience Platforms Statistics on this page 🙂


General Statistics

  • The dataset consisted of the academic achievement grades of 1854 students who took the Turkish Language-I course in a state University in Turkey during the fall semester of 2019-2020. [?]
  • The results show that the proposed model achieved a classification accuracy of 70-75%. [1]
  • Educational data mining (EDM) is the use of traditional DM methods to solve problems related to education. [1]
  • Learning analytics covers the various aspects of collecting student information together, better understanding the learning environment by examining and analyzing it, and revealing the best student/teacher performance. [1]
  • Another dimension of learning analytics is predicting student academic performance, uncovering patterns of system access and navigational actions, and determining students who are potentially at risk of failing. [1]
  • The data collected on educational processes offer new opportunities to improve the learning experience and to optimize users’ interaction with technological platforms. [1]
  • The processing of educational data yields improvements in many areas such as predicting student behavior, analytical learning, and new approaches to education policies. [1]
  • A variety of DM methods are employed to predict student performance, identify slow learners, and dropouts. [1]
  • Early prediction is a new phenomenon that includes assessment methods to support students by proposing appropriate corrective strategies and policies in this field. [1]
  • Universities now should improve the capacity of using these data to predict academic success and ensure student progress. [1]
  • Random forest, logistic regression, k-nearest neighbors, and support vector machines, which are among the machine learning methods, were able to predict students’ performance with accuracy ranging from 50 to 81%. [1]
  • The classification accuracy of the RF, NN, SVM, LR, NB, and kNN algorithms were also 0.746, 0.746, 0.735, 0.717, 0.713, and 0.699 respectively. [1]
  • The RF algorithm was able to achieve 74.6% accuracy. [1]

Machine Learning And Algorithms

  • Ahmad and Shahzadi proposed a machine learning-based model to find an answer to the question of whether students were at risk regarding their academic performance, achieving an accuracy of 85%. [1]
  • Researchers concluded that the model they proposed could be used to determine academically unsuccessful students. [1]
  • Waheed et al. designed a model with artificial neural networks on students’ records related to their navigation through the LMS. [1]
  • Hoffait and Schyns proposed a model that uses the academic achievement of students in previous years and found that 12.2% of the students had a very high risk of failure, with a 90% confidence rate. [1]
  • Random forests, genetic programming, and Naive Bayes algorithms have been used in recent studies for academic performance prediction. [1]
  • Hoffait and Schyns compared the performances of LR, ANN, and RF algorithms to identify students at high risk of academic failure based on various demographic characteristics. [1]
  • The algorithm with the highest performance is SVM, followed by the NN algorithm, and the decision tree is the algorithm with the lowest performance. [1]

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Online Learning And E-learning

  • Since 2020, 98% of Universities have moved their classes online. [3]
  • 77% of academic leaders believe online education is equal or superior to learning in the classroom. [3]
  • Online learning uses 87% less energy and 85% fewer CO2 emissions per student compared to learning in a traditional setting. [3]
  • The number of online learning platform users is expected to reach 57 million by 2027. [3]
  • 95% of online students said they would recommend online education to others. [3]
  • A report from the Education Data Initiative found that an online degree worked out to be $31,165 cheaper than an in-person degree. [3]
  • 63% of educational institutions made significant investments supporting online learning in 2020. [3]

Impact Of Covid-19

  • The Covid-19 Pandemic shut down schools for 1.6 billion students at its peak. [3]
  • Even 2 years into the pandemic, 48 countries had not yet fully reopened their schools, according to UNESCO. [3]
  • Platforms like Coursera offer more than 5,400 courses from world-class Universities. [3]
  • Since the COVID-19 outbreak, higher education has quickly shifted online, and remote learning has become the standard. [3]

Learning Experience Platforms (lxp)

  • The LMS market in the USA is around $4 billion yearly, and the LXP market is in the hundreds of millions. [5]
  • According to a survey by the Brandon Hall Group, the adoption rate for LXPs is increasing rapidly, with 57% of companies planning to invest in an LXP next year. [6]
  • 88% of LXP users agreed LXPs offer a better learning experience than LMSs. [6]
  • 72% of LXPs are used for on-demand learning, compared to only 41% of LMSs. [6]
  • The LXP Market is projected to increase from USD 508.5 million in 2020 to USD 2186.4 million by 2026. [8]
  • The global market for learning experience platforms, or LXPs, was estimated to be worth USD 1573.07 million in 2022 and is projected to grow at a compound annual growth rate (CAGR) of 33.79% to reach USD 9021.38 million by 2028. [10]

Edtech Market

  • The global e-learning market is projected to hit more than $460 billion by 2026. [15]
  • In 2020, Edtech startups raised $20B in VC funding globally, that’s 1.3x more than the 2020 total. [4]
  • The global EdTech market size was valued at USD 123.40 billion in 2022 and is expected to reach USD 142.37 billion in 2023. [14]
  • The global EdTech market is expected to grow at a compound annual growth rate of 13.6% from 2023 to 2030 to reach USD 348.41 billion by 2030. [14]
  • North America dominated the EdTech market in 2022 and held over 36.64% share of the global revenue. [14]
  • The K-12 sector dominated the EdTech market with a share of 47.5% in 2022. [14]

Gamification And Immersive Learning

  • The gamification market was $6.33 billion in 2019 and is projected to reach $37 billion by 2027. [17]
  • Game-based learning is most commonly used in the KG to 12-grade students’ education sector. [9]
  • 80% of companies and 50% of institutional students have used an e-learning platform. [11]
  • The retention rate from microlearning is 70-90%, compared to 15% from traditional learning. [16]

Future Trends

  • The global e-learning market size is projected to grow at a CAGR of 14% between 2023 and 2032. [7]
  • The global market for LMS software is forecasted to reach $29.901 billion by 2026. [8]
  • The global learning experience platform (LXP) market is expected to grow at a CAGR of 25.3% from 2020 to 2026. [25]
  • The education technology market is estimated to reach US$ 411.566 billion by 2034, expanding at a 14.3% CAGR. [18]

Miscellaneous

  • A survey of 2500 companies found that those with “comprehensive training programs” have a 218% higher revenue per employee and a 24% higher profit margin. [13]
  • The number of online learners is expected to grow to nearly 60 million people in the near future. [12]
  • The importance of the proposed method can be better understood, considering that there is approximately 2.5 months between the midterm exams and the final exams in higher education. [1]
  • Students can retain 25% to 60% more information when learning online compared to 8% to 10% when in the classroom. [3]

Footnotes

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Sources

  1. springeropen – https://slejournal.springeropen.com/articles/10.1186/s40561-022-00192-z
  2. learningbank – https://www.learningbank.io/blog/lms-lxp-or-llp-the-difference-between-learning-platforms
  3. upskillwise – https://upskillwise.com/in-person-vs-online-learning-statistics/
  4. Unknown URL – Unknown URL
  5. easygenerator – https://www.easygenerator.com/en/guides/what-is-learning-experience-platform/
  6. harbingergroup – https://www.harbingergroup.com/blogs/lxp-or-lms-which-is-the-best-choice-for-corporate-elearning/
  7. brighterstridesaba – https://www.brighterstridesaba.com/blog/e-learning-online-learning-statistics
  8. educate-me – https://www.educate-me.co/blog/lms-vs-lxp-differences
  9. tatvasoft – https://www.tatvasoft.com/outsourcing/2022/06/trends-in-educational-technology.html
  10. matellio – https://www.matellio.com/blog/learning-experience-platform-development/
  11. guru99 – https://www.guru99.com/online-learning-statistics.html
  12. devlinpeck – https://www.devlinpeck.com/content/online-learning-statistics
  13. elearningindustry – https://elearningindustry.com/facts-and-stats-that-reveal-the-power-of-the-elearning-sector
  14. bluetree – https://bluetree.digital/edtech-statistics/
  15. thinkific – https://www.thinkific.com/blog/educational-technology-trends/
  16. emailvendorselection – https://www.emailvendorselection.com/online-learning-statistics/
  17. technews180 – https://technews180.com/blog/edtech-trends-2024/
  18. futuremarketinsights – https://www.futuremarketinsights.com/reports/edutech-market
  19. appsembler – https://appsembler.com/glossary/learner-experience-platforms-a-beginners-guide/
  20. educate-me – https://www.educate-me.co/blog/future-of-education-technology
  21. disprz – https://disprz.ai/blog/learning-experience-platform-overview
  22. eschoolnews – https://www.eschoolnews.com/it-leadership/2023/12/11/current-trends-in-education/
  23. scnsoft – https://www.scnsoft.com/education/learning-experience-platform
  24. abtaba – https://www.abtaba.com/blog/e-learning-online-learning-statistics
  25. globenewswire – https://www.globenewswire.com/en/news-release/2021/05/05/2223330/0/en/Global-Learning-Experience-Platform-LXP-Market-Projected-to-Expand-USD-2186-4-Million-by-2026-Facts-Factors.html

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