Augmented Reality (AR) Game Engine Statistics


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Augmented Reality (AR) Game Engine Statistics 2023: Facts about Augmented Reality (AR) Game Engine outlines the context of what’s happening in the tech world.

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Top Augmented Reality (AR) Game Engine Statistics 2023

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Augmented Reality (Ar) Game Engine “Latest” Statistics

  • 88% of medium-sized enterprises use augmented reality.[1]
  • According to a poll, 32% of respondents said they prefer utilizing augmented reality when shopping, and 73% expressed great happiness.[1]
  • Regarding the academic topics of biology and science in the analyzed augmented reality learning games, 38% of participants were very focused.[2]
  • Regarding the topic of motivation, the majority of earlier studies—65% —used observation as the primary way of assessment throughout students’ learning and playing processes, such as using augmented reality to improve library education.[2]
  • 19% of respondents either thought augmented reality games were poor at promoting learning or didn’t make learning attainment a priority in their studies.[2]
  • In a research, it is discovered that 62% of the students described augmented reality learning games as entertaining, intriguing, or delightful.[2]
  • Project tomorrow reports that while augmented reality and related technologies like virtual reality are growing in popularity in education, fewer than 10% of schools presently employ it in the classroom.[3]
  • On store websites, 3D content may enhance conversion by up to 27.96%.[4]
  • 48% of consumers currently use or are open to adopting augmented reality to evaluate new goods and services.[4]
  • 40% of augmented reality players agree that access to cheaper prices and more immersive games will make the genre more appealing.[4]
  • One in four customers think they will use augmented reality for exercise in the next five years, and 43% are highly interested in sports.[4]
  • 70% of customers think augmented reality may help them develop new professional and personal skills.[4]
  • Only 65% of customers are aware of augmented reality, whereas 90% of consumers are familiar with virtual reality.[4]
  • Men use augmented reality at greater rates than women (71%).[4]
  • A third of nongamers exhibit interest in augmented reality gaming10.[4]
  • According to Immerse UK’s augmented reality statistics, there are around 1,000 enterprises in the UK that specialize in virtual, augmented and mixed reality.[4]
  • Research Dive estimates that by 2026, the worldwide augmented reality in the healthcare market would produce $1,918.6 million.[4]
  • According to statistics for augmented reality in 2022, Microsoft got a contract to provide the American Army with 120k HoloLens.[4]
  • Consumer spending on AR/VR is anticipated to account for a 37.4% share of the worldwide AR/VR customer market in 2022, according to data on augmented reality.[4]
  • AR/VR is predicted to reach $7.05 billion in the healthcare sector.[4]
  • Expenditure on augmented reality games was 5.1%, while spending on virtual reality games was 6.6%.[4]
  • According to data on augmented reality development, the portable market would increase by around 50% during the predicted period.[4]
  • 70% of Americans don’t understand what AR is.[4]
  • 35% of consumers say that AR will lead to more online shopping.[4]
  • The market for augmented reality gaming is predicted to reach $33.5 billion globally by 2027, rising at a CAGR of 41.3% between 2020 and 2027.[4]
  • In terms of consumer expenditure, hardware is the biggest single sector of the augmented reality market at 15% of overall expenses.[4]
  • 59% of IT executives were inclined to use AR/VR in their monetization strategy.[4]
  • Perkins Coie discovered that 39% of respondents are very positive about the development of immersive technologies, including augmented reality and mixed reality.[4]
  • 90% of customers are aware of VR, according to UK and U.S. market research results in their study on virtual and augmented reality data.[4]
  • Almost 58% of businesses mentioned the lack of a developed market as a barrier to future investments.[4]
  • Sales of loreal’s online stores increased by 49% in 2019 thanks in large part to consumers being able to try before they purchase utilizing augmented reality.[4]
  • 34% of startup companies are utilizing Google ARCoreto to create augmented reality applications.[4]
  • Skrite polled almost 2,000 Americans, finding that just 37% of them were aware of the idea of augmented reality.[4]
  • 46% of Americans have used an augmented reality app, which is one of the astounding statistics we’ve gleaned from a 2017 sprite survey.[4]
  • With 83.1 million US customers utilizing augmented reality each month, that number is predicted to rise to 17% by the year 2023.[4]
  • Only 43% of Americans could recognize such IoT devices without the use of augmented reality.[4]
  • 71% of males are aware of augmented reality technology, whereas just 59% of women and only 44% of those aged 55 to 64 are aware of what augmented reality is.[4]
  • A Statista prediction states that the augmented and virtual reality industry will reach $215 billion in 2021.[5]
  • Statista estimates that the worldwide market for augmented, virtual, and mixed reality will reach $30.7 billion in 2021 and reach around $300 billion in 2024.[6]
  • Consumer preference for shops offering AR experiences is 61%.[6]

Also Read

How Useful is Augmented Reality Ar Game Engine

AR game engines have the potential to revolutionize the way we play and engage with games. By layering digital, interactive elements onto the real world through the use of a camera or mobile device, AR games provide an immersive and unique gaming experience unlike any other. Players are able to explore and interact with virtual characters and objects in their own physical environment, blurring the line between the digital and physical worlds.

The benefits of AR game engines are vast and varied. For one, they offer a new level of immersion and realism that traditional video games cannot match. By incorporating elements of the real world into gameplay, AR games create a sense of presence and depth that transports players to another world unlike any other gaming experience.

In addition to the immersive qualities of AR games, they also have the potential to enhance social interactions and foster community engagement. AR games often encourage players to explore their surroundings and interact with others in the physical world, creating opportunities for collaboration and shared experiences. This social aspect of AR gaming can help to bring people together and build strong connections within communities.

Furthermore, AR game engines have the ability to promote physical activity and encourage players to get out and explore their surroundings. Many AR games require players to move around and interact with their environment in order to progress in the game, which can lead to increased physical activity and a more active lifestyle. By combining the virtual world with the physical world, AR games have the potential to motivate players to stay active and engaged in the world around them.

However, despite the many benefits of AR game engines, there are also limitations and challenges that come with this technology. One of the main challenges facing AR game developers is the need for advanced technology and hardware to support these games. Many AR games require high-quality cameras, sensors, and processing power in order to function properly, which can pose a barrier to entry for some players.

Additionally, the success of AR games often relies on the availability and accessibility of a strong network connection, which can be a challenge in some regions or for players without reliable internet access. Without a stable network connection, AR games may not be able to function properly or provide the seamless experience that is necessary for optimal gameplay.

Despite these challenges, the potential of AR game engines to revolutionize the gaming industry and create new and unique gaming experiences cannot be understated. With continued advancements in technology and ongoing efforts to overcome obstacles, AR games have the potential to become a staple in the gaming world and bring players closer together in ways never before imagined.

Reference


  1. citrusbits – https://citrusbits.com/stats-and-facts-about-augmented-reality/
  2. springer – https://link.springer.com/chapter/10.1007/978-3-319-58697-7_46
  3. maryville – https://online.maryville.edu/blog/augmented-reality-in-education/
  4. webinarcare – https://webinarcare.com/best-augmented-reality-game-engine/augmented-reality-game-engine-statistics/
  5. infoq – https://www.infoq.com/articles/augmented-reality-best-skds/
  6. threekit – https://www.threekit.com/blog/what-is-augmented-reality

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